Skip to content
Maze Engineers
Sign in

Discover Anxiety and Depression

  • Rodent Open Topped Apparatus

    The Open Topped Apparatus is a modified version of the Light/Dark Box used to study anxiety-related behaviors in rodents. It includes a chamber divided into…

  • Sleep Deprivation Chamber

    The Sleep Deprivation Chamber prevents REM sleep in rodents to explore sleep deprivation and associated behaviors

  • Neuwirth Hole Board Test™

    Hole Board Documentation Learn More

  • Chronic Social Defeat Stress Test

    The Chronic Social Defeat Stress cage setup was used for testing depression in mice using a chronic social defeat stress model. Learn more.

  • I Maze

    The I Maze is an ideal apparatus for the assessment of anxiety and exploratory behavior in rodents.

  • Circular Light-Dark box

    Circular Light-Dark Box is a simple effective tool that helps to asses anxiety and fear-driven choices of rats between light and dark areas.

  • Triple Test Maze

    The Triple Test Maze combines three tools and shows outstanding efficiency and reliability in the assessment of emotionality and explorative behaviors.

  • Hoarding Apparatus

    Hoarding apparatus is used to study a species-typical behavior manifested by transferring the food to secure place for later consumption.

  • Ladder Rewarded Elevated Plus Maze

    The Ladder Rewarded Plus Maze is a thought-out tool that enables assessment of the place learning in rodents using reward motivation.

  • Visual Cliff Test

    The visual cliff test is used for visualization of preceived barriers. Comes with chamber for visual cliff testing, sized for both mice and rats.

  • Successive Alleys

    The Successive alleys test is a novel anxiety test that utilizes fear of open spaces as an assay. The most distal regions are white, open and narrow

  • Social Defeat Apparatus

    The Social defeat apparatus proved to be an exceptionally effective method of studying the underlying mechanisms of affective-like disorders.

  • Learned Helplessness

    Learned Helplessness chamber with contextual plating. Consistent shock.