The 3d Vertical Maze is an innovative, modular tool designed to investigate the interplay between social and spatial cognition in rats and mice. Based on the publication “The 3D Vertical Maze: A new model system for studying the interactions between social and spatial cognition“. The authors aimed to study realistic social and spatial behaviors beyond the confines of the traditional 2D 3-chamber Sociability or Operant paradigms.
Key Features of the Vertical Maze:
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Three-Dimensional Design: The VM consists of a standard three-chamber maze elevated above multilevel columns. This setup allows for the presentation of conspecifics (other rats or mice) at varying spatial distances and familiarity levels beneath the main chamber.
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Multisensory Engagement: By positioning conspecifics below the subject, the maze engages multiple sensory modalities—auditory, visual, and olfactory—enabling rodents to assess distance, direction, and social identity of their peers.
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Behavioral Assessments: The apparatus supports both spontaneous exploration and operant conditioning tasks, facilitating the measurement of rats’ ability to discriminate spatial distances and social novelty.
- Modular Capacity: Designed to explore sociability, the modular design of the maze can include automated doors, levers, and pellet dispensers for Operant-related examination.
Price & Dimensions
Rat Vertical Maze
$ 4990
Per MonthDefault:- Opaque acrylic 3-chamber testing platform (90×50 x 60 cm)
- Two vertical columns (30 ×50 x 90 cm, each)
- Perforated and solid acrylic flooring
Optional:
- Operant set-up: Automated lever, pellet dispenser, and pellet receptacle
- Lights
- Speakers
- Custom manual or automated guillotine door
Mouse
$ 3990
Per MonthDefault:- Opaque acrylic 3-chamber testing platform (63×35 x 48 cm)
- Two vertical columns (21 ×35 x 63 cm, each)
- Perforated and solid acrylic flooring
Optional:
- Operant set-up: Automated lever, pellet dispenser, and pellet receptacle
- Lights
- Speakers
- Custom manual or automated guillotine door
Introduction
Understanding how rodents navigate complex environments and interpret social cues is central to the study of cognitive neuroscience. Traditional behavioral assays, such as the Operant chamber and 3-chamber Sociability test often examine spatial or social cognition in isolation, limiting insights into how these processes interact in real-world contexts. To address this gap, the Vertical Maze (VM)—a novel, three-dimensional behavioral apparatus was designed to simultaneously assess spatial and social decision-making in rodents.
The VM expands on conventional three-chambered social mazes by adding a vertical dimension, allowing researchers to present social stimuli (i.e., conspecifics) at varying heights and distances. This setup mimics the layered spatial environments rodents naturally encounter and engages multiple sensory modalities including olfaction, vision, and audition. Through both spontaneous exploration and operant conditioning paradigms, the VM enables precise measurements of how animals integrate spatial layout and social information to guide behavior.
By combining multi-level spatial challenges with dynamic social contexts, the VM offers a powerful platform for investigating the neural and behavioral mechanisms underlying complex cognition. It holds particular promise for studying conditions where the integration of spatial and social cues may be disrupted, such as in autism spectrum disorders, schizophrenia, or age-related cognitive decline.
Apparatus & Equipment
The 3D Vertical maze consists of a 3-chamber testing platform with acrylic walls (90× 50 x 60 cm) positioned above two vertical columns (30 × 50 x 90 cm, each). Opaque acrylic walls ensure that subjects could not see outside of the apparatus (Fig. S1B). The two outer (testing) chambers accommodate interchangeable floors made of wire grid, mesh, or acrylic. Opaque acrylic floors allowed for habituation to the testing chambers only, flooring with access holes allowed for travel between testing chambers and vertical columns, and wire flooring allowed for subject access to conspecifics without physical contact or vertical movement.
Flooring in the middle (start) chamber is composed of opaque acrylic. Optional hardware in each testing chamber can include automated levers, lights, speakers, pellet dispensers and receptacles and an automated guillotine door to control subject access to adjacent chambers.
Two vertical columns positioned below the two outside chambers were designed to accommodate demonstrator holding cages at 29.2 cm, 58.4 cm, and 87.6 cm below the floor of the 3-chamber testing arena. Vertical columns were constructed of T-slotted metal framing.
Training Protocol
1. Subjects
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Use both male and female rats or mice
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Divide the subjects into two groups:
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Experimental subjects (explore the maze).
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Stimulus subjects (placed in lower chambers as social cues).
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2. Apparatus: Vertical Maze (VM) Design
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Each column has a compartment at the base that can hold a conspecific subject (stimulus animal).
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The top arena allows free movement and visual access to lower compartments.
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Include cameras above the arena for behavior tracking.
3. Habituation
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Acclimate experimental subjects with handling and in the VM environment over 2–3 sessions.
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No stimulus subjects are present during this phase.
Behavioral Paradigms:
Two main types of tasks were examined using the 3D Vertical Maze:
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Spontaneous Exploration Tests:
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Rats were introduced to the VM and allowed to explore freely.
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Researchers recorded the time spent by rats near different social stimuli (e.g., familiar vs. novel rats; close vs. distant columns).
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These tests assessed innate preferences based on social novelty and spatial distance
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2. Operant Conditioning Tasks:
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Rats were trained to respond to the presence or location of specific social cues to receive a reward.
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These tasks evaluated how well rats could learn and recall spatial-social associations.
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Data Analysis
The following parameters can be observed using the 3D Vertical Maze:
- Impact of vertical habituation on social preferences (discrimination ratios for sociability and social novelty)
- Impact of vertical exploration time on social preferences
- Impact of spatial distance on social preferences
- Spatial distance discrimination on Operant performance (accuracy and latency to choice)
Literature Review
The 3D Vertical Maze: A new model system for studying the interactions between social and spatial cognition
The 3D Vertical Maze (VM) was utilized to investigate how rats integrate spatial and social information. Adult Long-Evans rats were used as both experimental subjects and social stimuli.
Two types of behavioral assessments were conducted: spontaneous exploration and operant conditioning. In spontaneous exploration trials, experimental rats were allowed to move freely across the upper maze while conspecifics of varying familiarity (familiar vs. unfamiliar) were positioned in different vertical columns. The objective was to measure time spent in proximity to each social stimulus to assess preferences based on both social novelty and spatial distance. In operant conditioning tasks (when used), rats were trained to associate specific zones or stimuli with rewards, testing their ability to learn and apply spatial-social associations. All behavior was recorded via overhead cameras and analyzed using tracking software to quantify metrics such as time spent near stimulus zones and exploration patterns. Data were statistically analyzed to determine the significance of observed behavioral preferences and learning effects.
Key Findings
- Rats Integrate Social and Spatial Information
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Rats were able to discriminate between conspecifics (stimulus rats) based on both social identity (familiar vs. unfamiliar) and spatial positioning (vertical distance).
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This indicates that rats naturally combine social and spatial cues during exploration.
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Spontaneous Social Preference is Spatially Sensitive
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Rats preferred unfamiliar conspecifics, consistent with known social novelty-seeking behavior.
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Importantly, this preference varied depending on the vertical location of the conspecifics, showing that spatial distance modulates social interest.
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Use of Multisensory Cues
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The rats utilized visual, olfactory, and auditory cues to detect and assess the social stimuli, even when there was no direct access.
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This supports the validity of the maze for studying naturalistic multisensory processing.
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Three-Dimensional Spatial Processing
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Rats were capable of navigating and making decisions in a vertically structured environment, demonstrating sophisticated spatial cognition beyond two-dimensional settings.
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Potential for Operant Learning
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In some conditions, rats were shown to learn associations between specific spatial-social configurations and outcomes (e.g., rewards), indicating that the maze can support conditioning paradigms.
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References
- Wise TB, Templer VL, Burwell RD. The 3D Vertical Maze: A new model system for studying the interactions between social and spatial cognition. J Neurosci Methods. 2025 Jun;418:110414. doi: 10.1016/j.jneumeth.2025.110414. Epub 2025 Feb 28. PMID: 40024460.